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Peoples and tasks

The worlds’ inhabitants: trading, talking, tasks and reputation.

Many worlds are home to peoples — each with its own look, crafts, settlements and attitude to a guest. All peoples are in the reference.

A Martian settlement
A Martian settlement
A village on the Moon
A village on the Moon

Talking

Right-click an inhabitant to open a conversation: a greeting and topics you can ask about. The elder tells the most: about the people, the world and the roads.

Talking to an elder: a line and the answers
Talking to an elder: a line and the answers

Trading

Every craft has its own trades by level — just like Earth’s villagers. The more you trade, the higher the level and the more goods the inhabitant has.

The trading window
The trading window

Tasks

A golden “!” overhead means the inhabitant has a job for you. Take the task in conversation, complete it — bring something their world lacks, defeat a creature, reach a place — and hand it in. The reward is items, experience and reputation with the people. Each people has fifteen to twenty tasks across its crafts; a “?” overhead means a task can be handed in.

“!” above a head: a task to take; “?”: one to hand in
“!” above a head: a task to take; “?”: one to hand in
A crafter with a task brings it up first: the task card
A crafter with a task brings it up first: the task card

What next

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