Peoples and tasks
The worlds’ inhabitants: trading, talking, tasks and reputation.
Many worlds are home to peoples — each with its own look, crafts, settlements and attitude to a guest. All peoples are in the reference.
Talking
Right-click an inhabitant to open a conversation: a greeting and topics you can ask about. The elder tells the most: about the people, the world and the roads.
Trading
Every craft has its own trades by level — just like Earth’s villagers. The more you trade, the higher the level and the more goods the inhabitant has.
Tasks
A golden “!” overhead means the inhabitant has a job for you. Take the task in conversation, complete it — bring something their world lacks, defeat a creature, reach a place — and hand it in. The reward is items, experience and reputation with the people. Each people has fifteen to twenty tasks across its crafts; a “?” overhead means a task can be handed in.


What next
- The inhabitants give a map to their world’s dungeon: “Dungeons and world masters”.
- In space the peoples keep stations with orders and trust: “Peoples’ stations, orders and trust”.



