Spoiler: this describes a guardian and its moves.

Phase 1 · 100% → 50%
Piles hold, the ooze does not.
anchor · sluice
the Elder Weirkeeper
Guardian
health×140 280damage11armor8speed0.18XP110size1.9 × 4temperhostilemovementwalks
The first of the weirkeepers who went down after the murk. He dammed a basin of the Lees to hold back the murk itself and sat down to guard the wall. The murk settled in him: his legs sank into silt, his beard grew into mire threads, and the gate of that very dam still lies across his shoulders. He holds the wall to this day; killed, he lets it go.
The lair
Fight phases
Attacks
| Attack | Kind | Damage × | Range | Cooldown |
|---|---|---|---|---|
anchor | tongue lash | 0.6 | 12 | 7 s |
sluice | surges | 6 | 24 | 11 s |
slam | ground wave | 0.9 | 6 | 8 s |
call | summon | 1 | 20 | 30 s |




