
Gloom
Compound current, step 2· darkness
Gloom is darkness: emptiness set with cold. The warden, echo shards, ink sacs and tinted glass give it. Gloom hides — in Veil Varnish and in Swift Sneak — and a Counterflow jet of it blinds. It brings notes of the Stillness. It combines no further.
On the Wheel
Where it runs
Places
Inkpine Forest, Mire Thicket, Ooze Basins, The Still Bed, Sunken Loop, Threadwood