
Rites of Earth and Sky
Circles that hear ores, lift you out of a mine, dry things out and call the weather. Read an ore.
How to open it
- Read with the Loupe:
minecraft:iron_oreorminecraft:deepslate_iron_oreor Coal Ore orminecraft:copper_ore - Notes: Artifice — 4
- After the entries:
Workshop Rites
Pages of the entry
Four circles for earth and sky: they show the ores under them, lift you out of a mine to the surface, dry out water and lava and change the weather.
A dowsing circle listens to the ground: crouch on it, and the ore veins under it light up as signs through the stone for 30 seconds, in the color of their ore.
Glyphs: Echo, Strata, Want. A small circle hears 32 blocks down, a great one down to the bottom of the world.
4 flux (8 for a great one), then the circle rests 10 seconds. Only the one who crouched sees the signs; ores of other mods show too.
A rising circle lifts you out of a mine: crouch, and you stand on the ground straight above the circle, under the open sky.
Glyphs: Wing, Gale, Gleam. A small circle lifts up to 64 blocks, a great one from any depth.
2 flux and 1 more for every 16 blocks, 12 at most; a 5 second rest. It does not lift in the Nether and never sets you on lava or into a wall.
A draining circle: water and lava in and under it go up as steam, and waterlogged blocks dry — a pit on a pond floor, a dry way past lava.
Glyphs: Hollow, Ember, Gale. From three blocks above the circle down to 8 below it (16 for a great one).
Up to 8 places a quarter second, 0.03 flux a place, lava twice that. The sea flows back: the circle drinks flux as long as it works.
A weather circle changes the weather: crouch, and a clear sky clouds over with rain, rain turns to a thunderstorm, a thunderstorm clears.
Glyphs: Gale, Tide, Spark. A great circle only (5 × 5), and only where there is weather.
20 flux and 1 murk. The weather is the same for the whole server, so after a rite the sky is left alone for 2 minutes.