
Tide
Spring· water, the tide
Tide is the current of water: all that pours, soaks and returns as a wave. There is plenty in water, the Heart of the Sea and the ocean's guardians, and by rivers and in swamps it flows in the place itself. Quickdust, bloom tonic and the Brimming Jug need it; on a lens it is the Jet. It brings notes of Alchemy. Opposite to Ember, it goes into four combinations.
On the Wheel
Goes into:
Drift
Rime
Bloom
Shift
Where it runs
Places
Bright Shallows, Channel Reaches, Dead Calm, Flowstone Grottoes, Glass Cascades, Ooze Basins, Quick Meadows, Rustling Fens, Silt Flats, Simmering Dell, Stagnant Backwater, Sunken Loop, Weeping Floodplain