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Roiled Beasts

Chapter: The Stillness

Monsters the murk has stirred up. Fight a Roiled beast or read a Murky Geode.

How to open it

  • Read with the Loupe: roiled or Murky Geode or Deep Murky Geode or Black Murky Geode
  • Notes: The Stillness — 2
  • After the entries: Mire

Pages of the entry

1

Roiled beasts are the monsters of murky places: stronger and hardier than usual, but they drop Murky Geodes with loot. Where the murk passes a third of the riverbed, a monster born on its own may rise Roiled: twice as hardy, striking half again as hard, shedding flakes of murk. The murkier the place, the more of them — up to one in eight — and the richer the geode: plain, deep, black.

Murk

2

The murk stirs a sediment into each. Brisk — faster. Barbed — turns part of a blow back. Shelled — tougher. Mighty — hits harder. Withering — its blow withers. Filmed — a film shields it and grows back. Dissonant — its blow brings Ripple. Tenacious — heals before your eyes. Scorching — sets you alight.

3

Starving — its blow starves. Venomous — poisons. Draining — drinks health with each blow. Leechy — wounded, it lets out Mire Leeches. Mired — taken by the mire: its blow silts, and Silting heals it. The sediment shows above the head of the Roiled beast.

What it teaches

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