
The Toll Barrage
The Tollkeepers dammed a race of the Drained Isles. Follow a gray, stopped race upstream — it ends at the barrage; read any stone of it with the Loupe.
How to open it
- Read with the Loupe:
toll_barrage - Notes: The Stillness — 2, Basics — 2
- After the entries:
Races
Pages of the entry
Break the barrage — and the race flows again, and the Drained Isles around turn green, for everyone and for good. The barrage is a Tollkeeper fortress across the main race of the Drained Isles: an old Reckoner lock on a captured island, a copper shield in the gap, cisterns of reliquaries on the quays. Below the gate the race stands gray and carries no one — that is how a barrage is found: follow the gray race upstream, and it ends at the gate.
On the hub of the Toll Wheel above the gate sleeps the Tollfarmer, head of the Tollkeepers; the ramp of the east tower leads up. Do not pay him in his own current: under the seal of ransom a blow or cast of that current heals him, and the opposite Spring tears the ransom at once. The paddles of the wheel sweep the hub — jump over them. Under the hub lies a cast counting chamber: it opens when the Tollfarmer falls, and the Tollfarmer's Reliquary drops from his back — a Confluence draws a Belt Reliquary from it.