Spoiler: this describes a guardian and its moves.

Phase 1 · 100% → 75%
Freeze, and he freezes. But the riverbeds won't thaw themselves.
still · tide · strata · ember · gale · crack
the Unmoving
Master
health×500 1000damage18armor14speed0.28XP500size2.6 × 6.4temperhostilemovementwalks
The founder of the Order, frozen in the very moment of the Stilling — mid-step, hand outstretched in the gesture that stopped the world. He moves only while someone moves. Four riverbeds of the Springs, thawed around the Wheel, peel his layers of stillness away one by one.
The lair
Fight phases
Phase 1100% → 75% health
Freeze, and he freezes. But the riverbeds won't thaw themselves.
Phase 275% → 50% health
Thaw the next riverbed around the Wheel — never right after its opposite.
Phase 350% → 25% health
His Sentinels step in time: break their rhythm, then his.
Attacks
| Attack | Kind | Damage × | Range | Cooldown |
|---|---|---|---|---|
still | moves when you move | 1.3 | 28 | — |
still_weep | moves when you move | 1.3 | 28 | 5 s |
tide | ground hazards | 1 | 20 | 9 s |
strata | spikes | 1 | 18 | 8 s |
ember | strikes from above | 1 | 22 | 10 s |
gale | pull | 1 | 16 | 12 s |
call | summon | 1 | 30 | 30 s |
crack | roar | 1 | — | — |








