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Siphons

Chapter: Alchemy

Glass tubes along which distillate flows by itself. Discover Drift, the current of motion.

How to open it

  • Reveal the currents: Drift
  • Notes: Alchemy — 4, Artifice — 2
  • After the entries: Distillate

Pages of the entry

1

Siphons link the Crucible, vessels and devices: distillate runs along them by itself, without your hands. A siphon is a glass tube in bronze clamps; it flows like water: down and level, but never up. A siphon at the side draws distillate from the Crucible, a siphon above the neck fills a vessel — so a vessel stands below the Crucible.

2

A siphon takes a part from a Crucible or a vessel only if some holder down the tube will take it right now — and passes it straight there. A vessel's brand calls its own current; the fullest of what is awaited leaves the Crucible first. The nearest holder comes first, equal ones take turns. Poured into a Crucible from above, distillate mixes by the rules of the Wheel.

3

There are no plugs: a current with nowhere to go is never taken in — it stays in its holder, and a drop of it trembles at the outlet. The Loupe on such a siphon says "No receiver". Set out a vessel that will take that current, and it flows.

Drift

4

A gate valve shuts a siphon: the handle along the tube — open, across it — shut. A redstone signal shuts it for as long as it lasts.

5

A strainer siphon lets through only the current of its brand; to any other it is a wall. The brand is burned with flint and steel while that current stands in the sieve.

6

A Brewing Casing is forged copper in speculum sheets with runes along its band. It keeps hot distillate on its course: the Pump, the Separator and the Mixing Vat are built from it.

What it teaches

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