
Spiritcatcher
Chapter: Spirits
The trail of spirits into distillate
Needs OccultismOn the Codex canvas →
How to open it
- Notes: Alchemy — 2, Artifice — 1
- After the entries:
Spirits,
Otherworld Opaline,
Siphons
Pages of the entry
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A Spiritcatcher gathers the trail of the Occultism spirits that live and work nearby into distillate: a foliot gives Soul, a djinni Weave, an afrit Ember, a marid Halo. Put it on a Vessel, a Crucible or another holder with a mouth on top — siphons and a Confluence Heart take what it pours, as from any vessel.
Spirits within eight blocks. Each drops a share every two seconds; one takes about a minute for a unit, a catcher gives no more than three units a minute. One spirit feeds one catcher. A vessel of another current will not take the trail. An unbound spirit drops Murk — watch where it flows.
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