Fluxionwiki

Swift Feather

Chapter: Confluence

A second jump — off the air itself. Read a breeze rod.

How to open it

  • Read with the Loupe: Breeze Rod or Wind Charge
  • Notes: Confluence — 3
  • After the entries: Gale Ring

Pages of the entry

1

A Swift Feather gives a second jump: press jump in the air and you push off the air itself, as if from the ground, one more block up. Once per flight and free: no charge, no rest — touch the ground and it is back. It is worn in the charm slot, with any armor.

2

If something else on you answers a jump in the air, the feather goes first, then the Gale Ring dash, and the Vane Mantle opens its vane last. A quick double jump in the Freshet Mantle still lifts you into flight. A swift's tail feather sits in a brass clasp with wing runes. Next: "Gale Treads".

What it teaches

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