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The Lees

Chapter: The Stillness

The underside of the flux shows through the seam of a Snarl. Read a Snarl with the Loupe.

How to open it

  • Read with the Loupe: the Snarl
  • Notes: The Stillness — 4
  • After the entries: The Sunken, Sunken Laments
  • Dissonance for study: 1

Pages of the entry

1

The Lees is the world at the bottom of the murk: niello, a pure store of Murk, Lees Shells with pearls and the life of the bottom are there. The way in is a Whirlpool from a Sounding Lead in murky water. Stagnant flux does not vanish: it settles — through the flux, like silt through water, all the way down: layer upon layer, all the murk the fluxionists have spilled since the Great Stilling lies there, and the living mire on it is ground, not blight.

2

The door to the Lees is murky water itself. Throw a Sounding Lead into water at least three blocks deep, with a surface of at least 3 × 3, where the murk of the chunk is at least half the riverbed: the lead sinks, the cord runs down knot by knot, and the water turns into a Whirlpool. Step into it — it spins you and pulls you down. The Whirlpool drinks the murk of its chunk; cleanse the chunk, and it fades and the lead floats up. By a Mire Shrine the water need not be murky: a Whirlpool rises in clean water too and never fades.

3

On the bottom a Rising Column will meet you — a column of pale bubbles. Stand in it, and it carries you up to the surface of your Whirlpool, even if it has faded. Down there you cannot sleep or set a spawn point. The depth holds you softly: you jump higher and fall slower. Above the Ooze Basins the air thins, as under water.

4

Flux on the bottom is only what you make: the riverbed there is the smallest in the world, and the murk flows from chunk to chunk the way flux does above. Bring a Purifier with grates, a lumenash sapling, fire — mire creatures fear it twice as much — and Clearwort seeds. The skeins of the Lees are murky; in the Bright Shallows they are bright.

What it teaches

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