Spoiler: this describes a place reached late in the game.
The Order of the Still Hour
cult
The Order of the Still Hour is the fluxionist's enemy: its bands set Halt Stones by workshops, and its masters guard the Stillness. Among the Reckoners were clockmakers: they measured Tempo, how fast everything in the world flows, and decided that perfection lies in rest: a stopped current does not spoil. They worked the Great Stilling, and a part of the world froze whole.
Ranks
Hosts and guardians of their places
Where they live
Bell TowerThe Bellringers rang the Great Stilling from the top of this tower. The bell swallowed its own peal, and every sound around it; it still hangs on its beam, and the ringers still keep it.
Clock TowerThe clockmakers of the Order wound the Great Pendulum here: while it swings, the Stillness keeps its one hour. The forest was burning when the hour stopped, and the fire is still on the walls, cold.
City of MidstepA town of the Order of the Still Hour, stopped in the middle of an ordinary day. Its people stand where the Hour found them, mid-step. The Still Gate of the Chapter still lets the Order out, and the Prior kneels before it.
Chapel of the StillA roofless chapel of the Order of the Still Hour. At its end stands a Still Pane: a frame with a sheet of stopped water. Around the pane the grass is already bent and the dust hangs; the Still come through such windows.
Chapel of the StillA chapel of the Order of the Still Hour, whole, as it was at the Hour. Those who prayed here are still on their knees.
Still OutpostA watch of the Order of the Still Hour on the Still Brink, where the Quickstream stops by itself. The brink caught the watch mid-step; only the Sentinel still keeps his post.