Fluxionwiki

Devices

The mod's devices by group: what each does, its model and its Codex entry.

Alchemy

AlembicCatches a retort's distillate: stacked on a retort's neck — up to four — one current each, up to 96.Brewing TowerBrews Crucible recipes on its own, with no water and no fire: the chunk's flux heats it, and a siphon pours distillate into its d…Gate ValveShuts a siphon.Holding ChamberGathers a portion of twelve parts of any currents and gives it all at once, when the holder its outlet leads to is empty; while i…GyreA shared store of any currents of distillate at once, up to 1536 — each swirls apart from the rest.PumpA standpipe with bronze bellows: the only thing that lifts distillate up.Check ValveLets distillate through one way only — along the arrow on its body.Side OutletOne more column of alembics for any retort: the bronze box is set against its side, pipe toward it.Settling VatA bog-oak tub beside a retort: what the retort loses settles in it as silt instead of murking the land.Spillway VesselKeeps its own current.Brimming JugGives water on its own: by a river, the sea or a swamp it tops up cauldrons and Crucibles beside and under it and keeps farmland…SeparatorTakes only compound currents from above and splits them along the Wheel: two parts of a compound become one part of each parent,…AtomizerGives a potion as a cloud to everyone nearby, paying in distillate — the pattern potion itself stays in the flask.RetortTakes things apart into currents on its own, with no water and no catalyst.Ember OrbLight without support: it hangs in the air, and you can walk through it.Strata OrbLight without support: it hangs in the air, and you can walk through it.Gale OrbLight without support: it hangs in the air, and you can walk through it.Tide OrbLight without support: it hangs in the air, and you can walk through it.Fray OrbLight without support: it hangs in the air, and you can walk through it.Lattice OrbLight without support: it hangs in the air, and you can walk through it.SiphonCarries distillate from holder to holder by itself — down and level, never up.Strainer SiphonLets through only the current of its brand.Mixing VatCombines currents without a Crucible: two parts of currents that add up on the Wheel become one part of the compound.VesselStores one current of distillate, up to 192.NarrowsDecides who goes first: a holder beyond the narrows gets distillate only once every nearer one is full — and twice as slowly.AbacusSet against a side of a Brewing Tower, it lets the tower remember two more recipes.CrucibleBrews from currents: things thrown in dissolve into distillate, and a catalyst thrown in last makes a thing of it.Fluxsteel RetortA retort twice as fast that loses only a twelfth; under a Crucible it wakes a Brewing Tower.

Artifice

TowpathPaving with a channel of flowing flux: it carries whoever walks along it its way and holds back whoever walks against it.Wootz RetortLike a bright retort, and it adds to the currents of the place — for the flux of its chunk.Flux WorkbenchFlux recipes — instruments, parts and the fluxionist's gear — and everything ordinary.Fish TrapGathers things from the water on its own: it catches dropped things that touch it and whatever the water carries within four bloc…Freshet RetortTwice as fast as a wootz retort and without murk; while its chunk is above the bed, it adds about half again to any current — fro…CatchmentSet it beside a Flux Workbench: crafting then draws flux from the nine chunks around, more from the fuller ones.UpdraftA lift and an air chute: it blows a visible stream of wind from its face up to ten blocks and carries creatures and things along…Nesting LanternBreeds your animals without hand feeding: every ten seconds it brings together an adult pair of one kind within six blocks, for t…Flux ForgeSmelts ore three at a time with no coal — on the flux of the land.Druse VatGrows shards from distillate — no caves, no pickaxe.Skein BowlKeeps the skein above it apart: it shares no threads with its neighbors, never merges with them, and their murk and hunger do not…Boundary StoneTwo stones in a line, at one height and no farther than sixteen blocks apart, stretch a boundary between them: monsters and autom…Flux MillTurns the flux of the land into the energy of other mods' machines: one flux makes 800 units, up to 40 a tick.SwiftMerges neighboring skeins into one big skein: place it by the skein that should grow (within 3 blocks) — that skein draws threads…Memory ObeliskKeeps your experience safe, to the last point: put it in and take it back, or fill exact Bottles o' Enchanting.CascadeA signal from behind no weaker than its threshold sends its own signal on.Gale FanSpeeds up a Flux Forge and lets it blow iron into fluxsteel.Charging BasinCharges things with the flux of the land: lay in it a thing that holds a charge — a Grapnel — and it drinks until it is full.Biome ConverterGrows a new place around itself: fed with distillate and the land's flux, it turns everything within 128 blocks into one of the g…Driftway LandingA fast lift for any number of floors.Sluice BoxDoubles your ore: water carries off the waste rock, and the concentrate settling at the riffles gives two ingots in a furnace.Ear TrumpetHears a note block playing its note and any bell within ten blocks and gives a redstone signal.Chart TableShows where to set a workshop: a living chart of the flux of the nine by nine pieces of land around — how full each one is, its m…Stamp MillStamps primal current shards into Current Grit without dropping anvils: four pinches a shard instead of three.Hothouse LanternMakes crops, saplings and berries around it grow faster, day and night: every three seconds it pushes one plant within four block…MolderMakes a crafting table recipe by itself: once a second, after its template, from the container above into the one below — for one…Flux ReservoirSkims the flux of its chunk while the land is full and pours it back when the land runs dry.Bright RetortA retort of brightsteel: as fast as fluxsteel, and what it loses does not murk — it settles as silt in a settling vat or in its o…

The Conduit

Confluence

Automata

Current circles and the Desk

Totems

Totem of VigilTurns night visitors away: phantoms don't come for those inside, patrols don't find them, a raid doesn't start in the village, mo…Totem of SilenceMuffles every vibration from its circle: sculk sensors, sculk shriekers and the warden hear neither your steps nor your chests.Totem of the BulwarkA shield against archers: arrows, fireballs and potions shot from outside stop at the edge of its circle.Totem of Keen SightShows what lurks: monsters in its circle glow through walls for anyone within 32 blocks of the totem — the creeper behind the wal…Totem of ConcordKeeps the peace: in its circle endermen, bees, wolves and golems don't turn on you, piglins don't mind your chests, foxes and wol…Totem of the FoldA pasture without a fence: creatures in its circle don't step out and don't vanish, even a wandering trader.Totem of the HearthKeeps a wooden house from burning: in its circle fire doesn't spread or eat blocks, lava and lightning set nothing alight.Totem of ConstancyKeeps a place as it was built: in its circle nothing changes by itself — copper doesn't weather, ice and snow don't melt, leaves…Totem of MooringHolds every jump in place: in its circle endermen and shulkers can't teleport — they stay and fight — and chorus fruit and ender…Totem of ThistledownNo fall hurts in its circle — not you, not your animals.Totem of the SproutA farm underground: crops, saplings, berries and stems in its circle grow in darkness as they do in sunlight and don't wither wit…Totem of CalmCreepers in its circle never explode: the fuse fizzles out halfway.Totem of TallyKeeps a farm from choking the world: no more creatures live in its circle than three per block of radius.Totem of OrderStops creatures from wrecking your place: endermen don't carry blocks off, zombies don't break doors, ravagers and rabbits leave…Totem of Clean GroundHolds the mire at the edge: it doesn't spread onto blocks in its circle, even in a murky chunk.Totem of Clear SkiesKeeps the weather off: over its circle no rain or snow falls and no lightning strikes.

Mirrors, relays and addition devices

SwirlHerds animals into a pen and sorts a flock: while it has a redstone signal it pulls creatures to the bowl or drives them away, as…Cradle of CurrentsCasts a creature from its imprint — a farm without a pen.Stand-inPuts a neighbor where there is no room: the cabinet's faces act as the faces of another block within 8 blocks — a hopper, a pipe…Murk FumerTurns things to mire with smoke: mushrooms become murkcaps, pumpkins mirekins, logs mirebound logs.FerrystoneSwaps two places: on a redstone pulse everything in the 3 × 3 × 3 cube above one slab — blocks with their contents and creatures…Crystal TapperHarvests shards by itself: it taps the current crystal in front of it back to a large bud, the shard goes into the box behind, an…CanopyA one-way floor: it holds whoever stands on it, lets you pass and jump through it from below and from the side, and drops you whe…Seeping MasonryA secret passage without doors: right-click it with a Conduit or give it a redstone pulse, and the whole joined masonry, up to 64…Dawn PillarCleans murk into flux in the mornings: from dawn to noon, every half minute — a pinch of the land's murk into flux.WellspringPours flux back into the land — in a dry place or by a drained workshop.Through-MirrorSends items to its paired mirror, near or far, even into another world.Linked VesselShares one level of distillate with its paired vessel, wherever it stands: pour into one and it flows into the other until both a…Still AnvilMends without the cost growing: an item mended on it does not remember the mending, and the anvil itself never cracks.Dusk PillarGrows murk — for murkcaps, murk druses and the Roiled: from sunset to midnight, every half minute — a pinch of the land's flux in…

The Stillness

Villager workstations

Other devices

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