DevicesThe mod's devices by group: what each does, its model and its Codex entry. AlchemyCopy Anchor Link AlembicCatches a retort's distillate: stacked on a retort's neck — up to four — one current each, up to 96.Brewing TowerBrews Crucible recipes on its own, with no water and no fire: the chunk's flux heats it, and a siphon pours distillate into its d…Gate ValveShuts a siphon.Holding ChamberGathers a portion of twelve parts of any currents and gives it all at once, when the holder its outlet leads to is empty; while i…GyreA shared store of any currents of distillate at once, up to 1536 — each swirls apart from the rest.PumpA standpipe with bronze bellows: the only thing that lifts distillate up.Check ValveLets distillate through one way only — along the arrow on its body.Side OutletOne more column of alembics for any retort: the bronze box is set against its side, pipe toward it.Settling VatA bog-oak tub beside a retort: what the retort loses settles in it as silt instead of murking the land.Spillway VesselKeeps its own current.Brimming JugGives water on its own: by a river, the sea or a swamp it tops up cauldrons and Crucibles beside and under it and keeps farmland…SeparatorTakes only compound currents from above and splits them along the Wheel: two parts of a compound become one part of each parent,…AtomizerGives a potion as a cloud to everyone nearby, paying in distillate — the pattern potion itself stays in the flask.RetortTakes things apart into currents on its own, with no water and no catalyst.Ember OrbLight without support: it hangs in the air, and you can walk through it.Strata OrbLight without support: it hangs in the air, and you can walk through it.Gale OrbLight without support: it hangs in the air, and you can walk through it.Tide OrbLight without support: it hangs in the air, and you can walk through it.Fray OrbLight without support: it hangs in the air, and you can walk through it.Lattice OrbLight without support: it hangs in the air, and you can walk through it.SiphonCarries distillate from holder to holder by itself — down and level, never up.Strainer SiphonLets through only the current of its brand.Mixing VatCombines currents without a Crucible: two parts of currents that add up on the Wheel become one part of the compound.VesselStores one current of distillate, up to 192.NarrowsDecides who goes first: a holder beyond the narrows gets distillate only once every nearer one is full — and twice as slowly.AbacusSet against a side of a Brewing Tower, it lets the tower remember two more recipes.CrucibleBrews from currents: things thrown in dissolve into distillate, and a catalyst thrown in last makes a thing of it.Fluxsteel RetortA retort twice as fast that loses only a twelfth; under a Crucible it wakes a Brewing Tower. ArtificeCopy Anchor Link TowpathPaving with a channel of flowing flux: it carries whoever walks along it its way and holds back whoever walks against it.Wootz RetortLike a bright retort, and it adds to the currents of the place — for the flux of its chunk.Flux WorkbenchFlux recipes — instruments, parts and the fluxionist's gear — and everything ordinary.Fish TrapGathers things from the water on its own: it catches dropped things that touch it and whatever the water carries within four bloc…Freshet RetortTwice as fast as a wootz retort and without murk; while its chunk is above the bed, it adds about half again to any current — fro…CatchmentSet it beside a Flux Workbench: crafting then draws flux from the nine chunks around, more from the fuller ones.UpdraftA lift and an air chute: it blows a visible stream of wind from its face up to ten blocks and carries creatures and things along…Nesting LanternBreeds your animals without hand feeding: every ten seconds it brings together an adult pair of one kind within six blocks, for t…Flux ForgeSmelts ore three at a time with no coal — on the flux of the land.Druse VatGrows shards from distillate — no caves, no pickaxe.Skein BowlKeeps the skein above it apart: it shares no threads with its neighbors, never merges with them, and their murk and hunger do not…Boundary StoneTwo stones in a line, at one height and no farther than sixteen blocks apart, stretch a boundary between them: monsters and autom…Flux MillTurns the flux of the land into the energy of other mods' machines: one flux makes 800 units, up to 40 a tick.SwiftMerges neighboring skeins into one big skein: place it by the skein that should grow (within 3 blocks) — that skein draws threads…Memory ObeliskKeeps your experience safe, to the last point: put it in and take it back, or fill exact Bottles o' Enchanting.CascadeA signal from behind no weaker than its threshold sends its own signal on.Gale FanSpeeds up a Flux Forge and lets it blow iron into fluxsteel.Charging BasinCharges things with the flux of the land: lay in it a thing that holds a charge — a Grapnel — and it drinks until it is full.Biome ConverterGrows a new place around itself: fed with distillate and the land's flux, it turns everything within 128 blocks into one of the g…Driftway LandingA fast lift for any number of floors.Sluice BoxDoubles your ore: water carries off the waste rock, and the concentrate settling at the riffles gives two ingots in a furnace.Ear TrumpetHears a note block playing its note and any bell within ten blocks and gives a redstone signal.Chart TableShows where to set a workshop: a living chart of the flux of the nine by nine pieces of land around — how full each one is, its m…Stamp MillStamps primal current shards into Current Grit without dropping anvils: four pinches a shard instead of three.Hothouse LanternMakes crops, saplings and berries around it grow faster, day and night: every three seconds it pushes one plant within four block…MolderMakes a crafting table recipe by itself: once a second, after its template, from the container above into the one below — for one…Flux ReservoirSkims the flux of its chunk while the land is full and pours it back when the land runs dry.Bright RetortA retort of brightsteel: as fast as fluxsteel, and what it loses does not murk — it settles as silt in a settling vat or in its o… The ConduitCopy Anchor Link PantographCuts traceries — spells you draw yourself — into lens blanks: a cartography table woken by Quickdust.Sentry ConduitGuards your yard with a lens: casts at monsters within 12 blocks; with a Mend lens it heals your wounded instead — players, tamed…Lens GrinderCuts lenses for the Conduit: a grindstone woken by Quickdust. ConfluenceCopy Anchor Link Speculum MirrorAltar fitting, works in pairs: set two facing each other across the middle of the altar, both turned to it.WeirCalms one stream during a Confluence: set it within a block of the line from a side plinth to the center.Reach StoneLay it under a column: distillate flows slower (down to 1 part a second), but the Confluence needs less of it (up to 15% less) an…Rapids StoneLay it under a column: distillate flows faster (up to 3 parts a second with four stones), but the streams get rougher.Reckoner's ReliquaryAltar fitting.Sluice BellAltar fitting.Flux CenserAltar fitting.FlumeA channel in the floor.Opaline DruseAltar fitting.Reckoner ColumnWorks like a Confluence Column.Confluence ColumnThe altar needs four, two blocks from the central plinth on each side (north, south, east, west).Backwater FlagstoneA calm stone for the altar floor.PlinthHolds one thing.Reckoner PlinthWorks like a Plinth, at the side or in the middle.Rune PillarAltar fitting, works in pairs: set two facing each other across the middle of the altar.Confluence HeartThe center of the Confluence altar.Memory VesselKeeps your experience safe: experience orbs within 8 blocks flow into it by themselves, up to 30 levels' worth.Calm SteleA calm stone.Weirkeeper FigurineA calm stone.Current BannerAltar fitting, works in a set of four: each next a quarter turn around the middle of the altar, at the same height.Backwater BasinAltar fitting. AutomataCopy Anchor Link DredgeDigs a tunnel and sifts the ore on its own: put a pickaxe in its wheel and give it a redstone signal — up to 64 blocks ahead, the…Keen ArbalestFarther, faster and it hears steps: turns to a sound at once.Mooring BollardHolds your automatons while it has a redstone signal: whoever comes within two blocks drops its task and stands on a rope of ligh…SlipwayBuilds and launches automatons from their parts on Cog distillate.Sentry ArbalestGuards the yard by itself: shoots arrows from its drum at monsters within 16 blocks. Current circles and the DeskCopy Anchor Link Reckoning DeskA lectern woken by quickdust. TotemsCopy Anchor Link Totem of VigilTurns night visitors away: phantoms don't come for those inside, patrols don't find them, a raid doesn't start in the village, mo…Totem of SilenceMuffles every vibration from its circle: sculk sensors, sculk shriekers and the warden hear neither your steps nor your chests.Totem of the BulwarkA shield against archers: arrows, fireballs and potions shot from outside stop at the edge of its circle.Totem of Keen SightShows what lurks: monsters in its circle glow through walls for anyone within 32 blocks of the totem — the creeper behind the wal…Totem of ConcordKeeps the peace: in its circle endermen, bees, wolves and golems don't turn on you, piglins don't mind your chests, foxes and wol…Totem of the FoldA pasture without a fence: creatures in its circle don't step out and don't vanish, even a wandering trader.Totem of the HearthKeeps a wooden house from burning: in its circle fire doesn't spread or eat blocks, lava and lightning set nothing alight.Totem of ConstancyKeeps a place as it was built: in its circle nothing changes by itself — copper doesn't weather, ice and snow don't melt, leaves…Totem of MooringHolds every jump in place: in its circle endermen and shulkers can't teleport — they stay and fight — and chorus fruit and ender…Totem of ThistledownNo fall hurts in its circle — not you, not your animals.Totem of the SproutA farm underground: crops, saplings, berries and stems in its circle grow in darkness as they do in sunlight and don't wither wit…Totem of CalmCreepers in its circle never explode: the fuse fizzles out halfway.Totem of TallyKeeps a farm from choking the world: no more creatures live in its circle than three per block of radius.Totem of OrderStops creatures from wrecking your place: endermen don't carry blocks off, zombies don't break doors, ravagers and rabbits leave…Totem of Clean GroundHolds the mire at the edge: it doesn't spread onto blocks in its circle, even in a murky chunk.Totem of Clear SkiesKeeps the weather off: over its circle no rain or snow falls and no lightning strikes. Mirrors, relays and addition devicesCopy Anchor Link SwirlHerds animals into a pen and sorts a flock: while it has a redstone signal it pulls creatures to the bowl or drives them away, as…Cradle of CurrentsCasts a creature from its imprint — a farm without a pen.Stand-inPuts a neighbor where there is no room: the cabinet's faces act as the faces of another block within 8 blocks — a hopper, a pipe…Murk FumerTurns things to mire with smoke: mushrooms become murkcaps, pumpkins mirekins, logs mirebound logs.FerrystoneSwaps two places: on a redstone pulse everything in the 3 × 3 × 3 cube above one slab — blocks with their contents and creatures…Crystal TapperHarvests shards by itself: it taps the current crystal in front of it back to a large bud, the shard goes into the box behind, an…CanopyA one-way floor: it holds whoever stands on it, lets you pass and jump through it from below and from the side, and drops you whe…Seeping MasonryA secret passage without doors: right-click it with a Conduit or give it a redstone pulse, and the whole joined masonry, up to 64…Dawn PillarCleans murk into flux in the mornings: from dawn to noon, every half minute — a pinch of the land's murk into flux.WellspringPours flux back into the land — in a dry place or by a drained workshop.Through-MirrorSends items to its paired mirror, near or far, even into another world.Linked VesselShares one level of distillate with its paired vessel, wherever it stands: pour into one and it flows into the other until both a…Still AnvilMends without the cost growing: an item mended on it does not remember the mending, and the anvil itself never cracks.Dusk PillarGrows murk — for murkcaps, murk druses and the Roiled: from sunset to midnight, every half minute — a pinch of the land's flux in… The StillnessCopy Anchor Link Murk DruseCleans your workshop: plant it on any solid face in a murky chunk, and as it grows it drinks 9 murk from the chunk.FontKeeps hushed water around itself — a lasting place to lift Dissonance.SeineTakes flux from its chunk and combs the nearest Snarl within 8 blocks: still grains gather in the net.PurifierTurns the murk of its chunk back into flux through the Lumenash Grates above it; burns distillate of any current but Murk from a…Restart HeartA workshop that cannot run dry: set the heart down outside the Stillness, and the 5×5 chunks around it keep a riverbed of at leas…Restart SluiceA thaw patch for a home in the Stillness: set it anywhere there and put in an Order guardian's trophy, and the land 40 blocks aro…Still ColumnWorks like a Confluence Column.Still RetortA retort that loses nothing: every part of distillate reaches the Alembics, no murk and no silt.Still PlinthA side plinth whose stream does not churn at all, so a stormy item no longer shakes the Confluence; each such plinth slows the Co…Thaw LanternYour light in the Stillness: while it burns, everything flows again within eight blocks.Lumenash GrateThe Purifier's filter: stack them above it — the more grates, the more murk it takes, each next one giving less. Villager workstationsCopy Anchor Link Wax KettleSoak a honeycomb into wax, dip a string into a candle: two candles from one comb.ClepsydraA water clock: a comparator reads the hour of the day, sixteen marks from sunrise.Herb MortarGrinds what is in your hand: a bone into four bone meal, a flower or an herb of the currents into twice the dye. Other devicesCopy Anchor Link Clogged Lumenash GrateChoked with silt.Catch HeapThe heart of a Snagling camp: whatever the band caught.Gauge PostFlux in its own chunk flows half again as fast and draws toward the post.Mire Idol