Fluxionwiki

The Conduit

34 entries

The chapter’s canvas — as in the game’s Codex →
The ConduitA bracer to pour flux through. Read the air by a river with the Loupe — flux is liveliest there.LensesThe Lens Grinder, where lenses are cut. Read fire with the Loupe.Carrier ConjunctionsTwo or three carriers of one lens fly one new way.Lens CaseA pouch for lenses at your belt.Spring ActionsWind, stone and cold on a lens. Reveal Gale, Strata and Rime.OffloadA lens that carries murk away. Reveal Murk.MendA lens that heals. Reveal Bloom.ExcavateA lens that pries blocks loose. Read a pickaxe or an enchanted book with the Loupe.DropletA carrier that flies. Read an arrow, a snowball or a fire charge with the Loupe.JetAn instant beam of flux. Reveal Spark.SprayA cut that fans the action out.ReverbA cut that repeats the cast. Reveal Echo.PoolA trap made of flux. Reveal Bind.MistA cloud of action. Read dragon's breath, a lingering potion or a brewing stand with the Loupe.StallA lens that slows time. Reveal Tempo.BlightVenom and a chain of weaknesses. Reveal Venom.SwapA block is traded for another. Reveal Shift.SurveyA carrier that takes a whole layer. Reveal Craft.WashoutA passage through stone for a while. Reveal Hollow.Branch and ForkTwo cuts that branch a cast.Courier MothA ghostly moth carries the action to its target. Read an ember moth with the Loupe.Lens BlankA lens with two carriers in a conjunction and three actions — and murk only once in sixteen casts. Read amethyst with the Loupe.The Still ConduitA Conduit that carries its own flux. Study the Conduit and Stillmetal.Flux LocketA Charging Basin you wear — but only by water. Study the Charging Basin and the Confluence.Prism RodA beam that grows stronger off every mirror. Study Reverb and Brightsteel.Fluxsteel ConduitA hand can drink from the whole neighborhood. Study the Lens Blank and the Catchment.The PantographA table where you cut a spell of your own into a lens blank. Read a cartography table with the Loupe.Switches and MemoryA tracery that asks and remembers. Read a comparator.CameoA small tracery set into a bigger one.Shape of the StrikeHow a strike lands in the world: a fan, a wall, through, a ricochet, a chain. Read a spyglass with the Loupe.Voices of the MouthCompound currents have deeds of their own at a mouth. Read a distillate vial with the Loupe.Target and LatchA tracery that strikes not where you look and not when you cast. Read a tripwire hook with the Loupe.Pond and LockgateA tracery with memory and logic: hoard, spend, ask «and». Read a repeater with the Loupe.Conduit BindingsMetal at the wrist and a substance in the bed. Read a blaze rod, a breeze rod or a prismarine shard.